Assignment title: Information


You should use Table 1 as the checklist for implementation and to guide your testing of the program. The total 40 marks will then be converted to 20, which is the grade carried by Assignment III. You have two options in how to complete the assignment: • Deign the program by yourself and implement the game following your own design. Note that the strategies employed in your design should be restricted to only those covered in the content of this course (Refer to Requirement ID NF − 2 on Table 1); • Implement the program following a sample design provided in Appendix - II. Clearly, the former option is more challenging and the later is more in the comfort zone. You can select either one of them. However, in either option your work needs to satisfy, and will be marked against, the afore-described functionality and the detailed requirements specified in Table 1.